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KikizoKatsuya Eguchi - Nintendo Wii Interview (June 2006) (2006)

something has gone horribly wrong 8-p
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Kikizo interviews Katsuya Eguichi, the Manager and Producer of Software Development Group No. 2 at EAD in Nintendo's Kyoto-based headquarters.

The focus is the Nintendo Wii, which was released November 2006. Obviously has questions on the Wii's development, the new ideas coming for it, and the peripherals/controller. There is more on some of the games, online things and other questions too - including how they keep such good secrets. See the segments list for a runthrough of points.

The original piece and related news items are at Kikizo. Thanks to Kikizo for the source.

This movie is part of the collection: Videogame Interviews

Director: Kikizo
Producer: Kikizo
Production Company: Kikizo
Audio/Visual: Windows Media Audio 44100Hz stereo 96Kbps (kikizo_ed480p60_ncl_nintendo_eguchi_iv_jun06b.wmv), Windows Media Video 9 856x480 60.00fps 2600Kbps (kikizo_ed480p60_ncl_nintendo_eguchi_iv_jun06b.wmv)
Language: English and Translated Japanese
Keywords: Kikizo; Interview; Katsuya Eguchi; Nintendo; Wii; Secrets; Wii Sports Airplane; Mario Galaxy; Animal Crossing;
Contact Information: Kikizo; <a href="http://www.kikizo.com/>http://www.kikizo.com/</a>

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Movie Files Ogg Video Windows Media 512Kb MPEG4
Katsuya Eguchi - Nintendo Wii Interview (June 2006) (High Quality) 55.0 MB
248.8 MB
54.2 MB
Katsuya Eguchi - Nintendo Wii Interview (June 2006) (Low Quality) 52.6 MB
22.9 MB
54.0 MB
Katsuya Eguchi - Nintendo Wii Interview (June 2006) (Normal Quality) 52.5 MB
92.1 MB
53.9 MB
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Katsuya Eguchi - Nintendo Wii Interview (June 2006) (High Quality) 6.5 KB
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314.7 KB
Katsuya Eguchi - Nintendo Wii Interview (June 2006) (Normal Quality) 6.1 KB
345.0 KB
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Katsuya_Eguchi_Wii_Interview_June_2006_files.xml Metadata [file]
Katsuya_Eguchi_Wii_Interview_June_2006_meta.xml Metadata 2.9 KB
Katsuya_Eguchi_Wii_Interview_June_2006_reviews.xml Metadata 202.0 B

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<ul><li>NCL's impressive ability to keep information secret
</li><li>Has anything disappointed him about Wii development
</li><li>Any hesitation about going with the radical new idea?
</li><li>Wii controller attachments, what to expect and why
</li><li>More about the Wii remote's built-in speaker
</li><li>Trying to get to the bottom of the Mario 128/Galaxy question
</li><li>Wii Sports Airplane, a bit like Pilotwings, no?
</li><li>Details on Animal Crossing for Wii, including Fried Codes
</li><li>Standby Mode, benefits of the feature including Animal Crossing
</li><li>Thirdparty support and quality assurance for their games
</li><li>Significant differnece between PS3 and Wii controllers
</li><li>Other bits and piece